日本語翻訳ドキュメントはサポートを終了しました

MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

    Show / Hide Table of Contents

    Scene system overview

    When to use the scene system

    If your project consists of a single scene, the Scene System probably isn't necessary. It is most useful when one or more of the following are true:

    • Your project has multiple scenes.
    • You're used to single scene loading, but you don't like the way it destroys the MixedRealityToolkit instance.
    • You want a simple way to additively load multiple scenes to construct your experience.
    • You want a simple way to keep track of load operations in progress or a simple way to control scene activation for multiple scenes being loaded at once.
    • You want to keep lighting consistent and predictable across all your scenes.

    How to use the scene system

    • Scene Types
    • Content Scene Loading
    • Monitoring Content Loading
    • Lighting Scene Loading

    Editor settings

    By default, the Scene System enforces several behaviors in the Unity editor. If you find any of these behaviors heavy-handed, they can be disabled in the Editor Settings section of your Scene System profile.

    • Editor Manage Build Settings: If true, the service will update your build settings automatically, ensuring that all manager, lighting and content scenes are added. Disable this if you want total control over build settings.

    • Editor Enforce Scene Order: If true, the service will ensure that the manager scene is displayed first in scene hierarchy, followed by lighting and then content. Disable this if you want total control over scene hierarchy.

    • Editor Manage Loaded Scenes: If true, the service will ensure that the manager, content and lighting scenes are always loaded. Disable if you want total control over which scenes are loaded in editor.

    • Editor Enforce Lighting Scene Types: If true, the service will ensure that only the lighting-related components defined in PermittedLightingSceneComponentTypes are allowed in lighting scenes. Disable if you want total control over the content of lighting scenes.

    Scene system editor settings

    • Improve this Doc
    Back to top Generated by DocFX