Class StabilizationPlaneModifier
StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes.
It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame
Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings
StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR
Inheritance
StabilizationPlaneModifier
Assembly: cs.temp.dll.dll
public class StabilizationPlaneModifier : MonoBehaviour
Properties
Override plane to use. Usually used to set plane to a slate like a menu.
Declaration
public StabilizationPlaneOverride OverridePlane { get; set; }
Property Value
Declaration
public Transform TargetOverride { get; set; }
Property Value
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Description |
Transform |
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Declaration
public bool TrackVelocity { get; set; }
Property Value