Class StabilizationPlaneModifier
  
  StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes.
It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame
Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings
StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR
 
  
  
    Inheritance
    
    StabilizationPlaneModifier
   
  
  Assembly: cs.temp.dll.dll
  
  
    public class StabilizationPlaneModifier : MonoBehaviour
   
  Properties
  
  
  
  
  
  Override plane to use. Usually used to set plane to a slate like a menu.
 
  
  Declaration
  
    public StabilizationPlaneOverride OverridePlane { get; set; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public Transform TargetOverride { get; set; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Transform | 
         | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    public bool TrackVelocity { get; set; }
   
  Property Value