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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Class SceneTransitionServiceProfile

    Inheritance
    Object
    BaseMixedRealityProfile
    SceneTransitionServiceProfile
    Namespace: Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions
    Assembly: cs.temp.dll.dll
    Syntax
    [MixedRealityServiceProfile(typeof(ISceneTransitionService), null)]
    public class SceneTransitionServiceProfile : BaseMixedRealityProfile

    Properties

    CameraFaderMaterial

    Declaration
    public Material CameraFaderMaterial { get; }
    Property Value
    Type Description
    Material

    CameraFaderType

    Declaration
    public SystemType CameraFaderType { get; }
    Property Value
    Type Description
    SystemType

    DefaultProgressIndicatorPrefab

    Declaration
    public GameObject DefaultProgressIndicatorPrefab { get; }
    Property Value
    Type Description
    GameObject

    FadeColor

    Declaration
    public Color FadeColor { get; }
    Property Value
    Type Description
    Color

    FadeInTime

    Declaration
    public float FadeInTime { get; }
    Property Value
    Type Description
    Single

    FadeOutTime

    Declaration
    public float FadeOutTime { get; }
    Property Value
    Type Description
    Single

    FadeTargets

    Declaration
    public CameraFaderTargets FadeTargets { get; }
    Property Value
    Type Description
    CameraFaderTargets

    UseDefaultProgressIndicator

    Declaration
    public bool UseDefaultProgressIndicator { get; }
    Property Value
    Type Description
    Boolean

    UseFadeColor

    Declaration
    public bool UseFadeColor { get; }
    Property Value
    Type Description
    Boolean
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