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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Class FocusEventData

    Describes an Input Event associated with a specific pointer's focus state change.

    Inheritance
    Object
    FocusEventData
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class FocusEventData : BaseEventData

    Constructors

    FocusEventData(EventSystem)

    Declaration
    public FocusEventData(EventSystem eventSystem)
    Parameters
    Type Name Description
    EventSystem eventSystem

    Properties

    NewFocusedObject

    The new focused object.

    Declaration
    public GameObject NewFocusedObject { get; }
    Property Value
    Type Description
    GameObject

    OldFocusedObject

    The old focused object.

    Declaration
    public GameObject OldFocusedObject { get; }
    Property Value
    Type Description
    GameObject

    Pointer

    The pointer associated with this event.

    Declaration
    public IMixedRealityPointer Pointer { get; }
    Property Value
    Type Description
    IMixedRealityPointer

    Methods

    Initialize(IMixedRealityPointer)

    Used to initialize/reset the event and populate the data.

    Declaration
    public void Initialize(IMixedRealityPointer pointer)
    Parameters
    Type Name Description
    IMixedRealityPointer pointer

    Initialize(IMixedRealityPointer, GameObject, GameObject)

    Used to initialize/reset the event and populate the data.

    Declaration
    public void Initialize(IMixedRealityPointer pointer, GameObject oldFocusedObject, GameObject newFocusedObject)
    Parameters
    Type Name Description
    IMixedRealityPointer pointer
    GameObject oldFocusedObject
    GameObject newFocusedObject
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