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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Interface IMixedRealityHandVisualizer

    Hand visualization definition, used to provide access to hand joint objects.

    Inherited Members
    IMixedRealityControllerVisualizer.GameObjectProxy
    IMixedRealityControllerVisualizer.Controller
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IMixedRealityHandVisualizer : IMixedRealityControllerVisualizer

    Methods

    TryGetJointTransform(TrackedHandJoint, out Transform)

    Get a game object following the hand joint.

    Declaration
    [Obsolete("Use HandJointUtils.TryGetJointPose instead of this")]
    bool TryGetJointTransform(TrackedHandJoint joint, out Transform jointTransform)
    Parameters
    Type Name Description
    TrackedHandJoint joint
    Transform jointTransform
    Returns
    Type Description
    Boolean
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