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    Class PlacementEventData

    Describes placement of objects events.

    Inheritance
    Object
    GenericBaseEventData
    PlacementEventData
    Inherited Members
    GenericBaseEventData.EventSource
    GenericBaseEventData.EventTime
    GenericBaseEventData.selectedObject
    GenericBaseEventData.BaseInitialize(IMixedRealityEventSource)
    Namespace: Microsoft.MixedReality.Toolkit
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlacementEventData : GenericBaseEventData

    Constructors

    PlacementEventData(EventSystem)

    Constructor.

    Declaration
    public PlacementEventData(EventSystem eventSystem)
    Parameters
    Type Name Description
    EventSystem eventSystem

    Usually EventSystems.EventSystem.current

    Properties

    ObjectBeingPlaced

    The game object that is being placed.

    Declaration
    public GameObject ObjectBeingPlaced { get; }
    Property Value
    Type Description
    GameObject

    Methods

    Initialize(IMixedRealityEventSource, GameObject)

    Populates the event with data.

    Declaration
    public void Initialize(IMixedRealityEventSource eventSource, GameObject objectBeingPlaced)
    Parameters
    Type Name Description
    IMixedRealityEventSource eventSource
    GameObject objectBeingPlaced
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