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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Class SceneAssetReferenceAttributeDrawer

    Draws an object field as a scene asset reference. This enables fields to store references to scene assets (which is an editor-only object) as unity objects (which work in both editor and runtime)

    Inheritance
    Object
    SceneAssetReferenceAttributeDrawer
    Namespace: Microsoft.MixedReality.Toolkit
    Assembly: cs.temp.dll.dll
    Syntax
    public class SceneAssetReferenceAttributeDrawer : PropertyDrawer

    Methods

    OnGUI(Rect, SerializedProperty, GUIContent)

    Declaration
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    Parameters
    Type Name Description
    Rect position
    SerializedProperty property
    GUIContent label
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