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    Class GUIEnabledWrapper

    Similar to the scope classes in Unity (i.e VerticalScope), This class is a helper class designed to force enable GUI.enabled over some lifetime. Should be utilized with using{} code block.

    Inheritance
    Object
    GUIEnabledWrapper
    Implements
    IDisposable
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Utilities.Editor
    Assembly: cs.temp.dll.dll
    Syntax
    public class GUIEnabledWrapper : IDisposable

    Constructors

    GUIEnabledWrapper()

    Captures whether the Unity editor GUI state was enabled or not. Then forces enable to true

    Declaration
    public GUIEnabledWrapper()

    Methods

    Dispose()

    Declaration
    public void Dispose()

    Dispose(Boolean)

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    Boolean disposing

    Implements

    System.IDisposable
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