日本語翻訳ドキュメントはサポートを終了しました

MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

    Show / Hide Table of Contents

    Class SizeUtilities

    Editor utility class to discern world space sizing of objects in scene

    Inheritance
    Object
    SizeUtilities
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Utilities.Editor
    Assembly: cs.temp.dll.dll
    Syntax
    public static class SizeUtilities

    Methods

    ColliderSize()

    Finds all Collider type components on the selected GameObject in scene and returns their world space bounds size.

    Declaration
    public static void ColliderSize()

    RendererSize()

    Finds the first Renderer type component on the selected GameObject in scene and returns its world space bounds size.

    Declaration
    public static void RendererSize()
    Back to top Generated by DocFX