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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Class WindowsMixedRealityGGVHand

    A Windows Mixed Reality GGV (Gaze, Gesture, and Voice) hand instance.

    Inheritance
    Object
    BaseWindowsMixedRealitySource
    WindowsMixedRealityGGVHand
    Inherited Members
    BaseWindowsMixedRealitySource.DefaultLeftHandedInteractions
    BaseWindowsMixedRealitySource.DefaultRightHandedInteractions
    Namespace: Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class WindowsMixedRealityGGVHand : BaseWindowsMixedRealitySource

    Constructors

    WindowsMixedRealityGGVHand(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[])

    Declaration
    public WindowsMixedRealityGGVHand(TrackingState trackingState, Handedness controllerHandedness, IMixedRealityInputSource inputSource = null, MixedRealityInteractionMapping[] interactions = null)
    Parameters
    Type Name Description
    TrackingState trackingState
    Handedness controllerHandedness
    IMixedRealityInputSource inputSource
    MixedRealityInteractionMapping[] interactions

    Properties

    DefaultInteractions

    The GGV hand default interactions.

    Declaration
    public override MixedRealityInteractionMapping[] DefaultInteractions { get; }
    Property Value
    Type Description
    MixedRealityInteractionMapping[]
    Remarks

    A single interaction mapping works for both left and right controllers.

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