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    Class MixedRealityDiagnosticsProfile

    Configuration profile settings for setting up diagnostics.

    Inheritance
    Object
    BaseMixedRealityProfile
    MixedRealityDiagnosticsProfile
    Namespace: Microsoft.MixedReality.Toolkit.Diagnostics
    Assembly: cs.temp.dll.dll
    Syntax
    [MixedRealityServiceProfile(typeof(IMixedRealityDiagnosticsSystem))]
    public class MixedRealityDiagnosticsProfile : BaseMixedRealityProfile

    Properties

    DefaultInstancedMaterial

    A material that the diagnostics system can use to render objects with instanced color support. A asset reference is required here to make sure the shader permutation is pulled into player builds.

    Declaration
    public Material DefaultInstancedMaterial { get; }
    Property Value
    Type Description
    Material

    FrameSampleRate

    The amount of time, in seconds, to collect frames for frame rate calculation.

    Declaration
    public float FrameSampleRate { get; }
    Property Value
    Type Description
    Single

    ShowDiagnostics

    Show or hide diagnostic visualizations.

    Declaration
    public bool ShowDiagnostics { get; }
    Property Value
    Type Description
    Boolean

    ShowFrameInfo

    Show or hide the frame info (per frame stats).

    Declaration
    public bool ShowFrameInfo { get; }
    Property Value
    Type Description
    Boolean

    ShowMemoryStats

    Show or hide the memory stats (used, peak, and limit).

    Declaration
    public bool ShowMemoryStats { get; }
    Property Value
    Type Description
    Boolean

    ShowProfiler

    Show or hide the profiler UI.

    Declaration
    public bool ShowProfiler { get; }
    Property Value
    Type Description
    Boolean

    WindowAnchor

    What part of the view port to anchor the window to.

    Declaration
    public TextAnchor WindowAnchor { get; }
    Property Value
    Type Description
    TextAnchor

    WindowFollowSpeed

    How quickly to interpolate the window towards its target position and rotation.

    Declaration
    public float WindowFollowSpeed { get; }
    Property Value
    Type Description
    Single

    WindowOffset

    The offset from the view port center applied based on the window anchor selection.

    Declaration
    public Vector2 WindowOffset { get; }
    Property Value
    Type Description
    Vector2

    WindowScale

    Use to scale the window size up or down, can simulate a zooming effect.

    Declaration
    public float WindowScale { get; }
    Property Value
    Type Description
    Single
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