Show / Hide Table of Contents

    Class TetheredPlacement

    Helper script to respawn objects if they go too far from their original position. Useful for objects that will fall forever etc.

    Inheritance
    Object
    TetheredPlacement
    Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos
    Assembly: cs.temp.dll.dll
    Syntax
    public class TetheredPlacement : MonoBehaviour

    Fields

    DistanceThreshold

    Declaration
    public float DistanceThreshold
    Field Value
    Type Description
    Single

    Methods

    LockSpawnPoint()

    Declaration
    public void LockSpawnPoint()
    Back to top Generated by DocFX