Class BaseHandVisualizer
  
  
  
  
    Inheritance
    
    BaseHandVisualizer
   
  
    Implements
    
    
    
    
    
    IEventSystemHandler
   
  
  Assembly: cs.temp.dll.dll
  
  
    public class BaseHandVisualizer : MonoBehaviour, IMixedRealityHandVisualizer, IMixedRealityControllerVisualizer, IMixedRealitySourceStateHandler, IMixedRealityHandJointHandler, IMixedRealityHandMeshHandler, IEventSystemHandler
   
  Fields
  
  
  
  
  
  
  Declaration
  
    protected MeshFilter handMeshFilter
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | MeshFilter | 
         | 
      
    
  
  
  
  
  
  
  Declaration
  
    protected readonly Dictionary<TrackedHandJoint, Transform> joints
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Dictionary<TrackedHandJoint, Transform> | 
         | 
      
    
  
  Properties
  
  
  
  
  
  
  
  Declaration
  
    public IMixedRealityController Controller { get; set; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public GameObject GameObjectProxy { get; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | GameObject | 
         | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    public virtual Handedness Handedness { get; set; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Handedness | 
         | 
      
    
  
  
  
  
  
  The active instance of the input system.
 
  
  Declaration
  
    protected IMixedRealityInputSystem InputSystem { get; }
   
  Property Value
  
  Methods
  
  
  
  
  
  
  
  Declaration
  
    public void OnHandMeshUpdated(InputEventData<HandMeshInfo> eventData)
   
  Parameters
  
  
  
  
  
  
  
  Declaration
  
    public bool TryGetJointTransform(TrackedHandJoint joint, out Transform jointTransform)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | TrackedHandJoint | 
        joint | 
         | 
      
      
        | Transform | 
        jointTransform | 
         | 
      
    
  
  Returns
  
  Explicit Interface Implementations
  
  
  
  
  
  
  
  Declaration
  
    void IMixedRealityHandJointHandler.OnHandJointsUpdated(InputEventData<IDictionary<TrackedHandJoint, MixedRealityPose>> eventData)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | InputEventData<IDictionary<TrackedHandJoint, MixedRealityPose>> | 
        eventData | 
         | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    void IMixedRealitySourceStateHandler.OnSourceDetected(SourceStateEventData eventData)
   
  Parameters
  
  
  
  
  
  
  
  Declaration
  
    void IMixedRealitySourceStateHandler.OnSourceLost(SourceStateEventData eventData)
   
  Parameters
  
  Implements
  
  
  
  
  
  
      IEventSystemHandler