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    Struct KeywordAndResponse

    Keyword/UnityEvent pair that ties voice input to UnityEvents wired up in the inspector.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public struct KeywordAndResponse

    Constructors

    KeywordAndResponse(String, UnityEvent)

    Constructor.

    Declaration
    public KeywordAndResponse(string keyword, UnityEvent response)
    Parameters
    Type Name Description
    String keyword

    The keyword to listen for.

    UnityEvent response

    The handler to be invoked when the keyword is recognized.

    Properties

    Keyword

    The keyword to listen for.

    Declaration
    public string Keyword { get; }
    Property Value
    Type Description
    String

    Response

    The handler to be invoked when the keyword is recognized.

    Declaration
    public UnityEvent Response { get; }
    Property Value
    Type Description
    UnityEvent
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