Class MeshCursor
Object that represents a cursor in 3D space controlled by gaze.
Implements
IEventSystemHandler
  Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public class MeshCursor : BaseCursor, IMixedRealityCursor, IMixedRealityFocusChangedHandler, IMixedRealitySourceStateHandler, IMixedRealityPointerHandler, IEventSystemHandler
  Fields
CursorStateData
Declaration
public MeshCursor.MeshCursorDatum[] CursorStateData
  Field Value
| Type | Description | 
|---|---|
| MeshCursor.MeshCursorDatum[] | 
TargetRenderer
Sprite renderer to change. If null find one in children
Declaration
public MeshRenderer TargetRenderer
  Field Value
| Type | Description | 
|---|---|
| MeshRenderer | 
Methods
OnCursorStateChange(CursorStateEnum)
Override OnCursorState change to set the correct animation state for the cursor
Declaration
public override void OnCursorStateChange(CursorStateEnum state)
  Parameters
| Type | Name | Description | 
|---|---|---|
| CursorStateEnum | state | 
Overrides
OnEnable()
On enable look for a sprite renderer on children
Declaration
protected override void OnEnable()
  Overrides
Implements
      IEventSystemHandler