Class ShellHandRayPointer
Inheritance
ShellHandRayPointer
  Implements
IMixedRealityInputHandler<Vector2>
    IMixedRealityInputHandler<Vector3>
    IMixedRealityInputHandler<Quaternion>
    IMixedRealityInputHandler<MixedRealityPose>
    IEventSystemHandler
    
    IEqualityComparer
  Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public class ShellHandRayPointer : LinePointer, IMixedRealityControllerPoseSynchronizer, IMixedRealitySourcePoseHandler, IMixedRealitySourceStateHandler, IMixedRealityInputHandler, IMixedRealityBaseInputHandler, IMixedRealityInputHandler<float>, IMixedRealityInputHandler<Vector2>, IMixedRealityInputHandler<Vector3>, IMixedRealityInputHandler<Quaternion>, IMixedRealityInputHandler<MixedRealityPose>, IEventSystemHandler, IMixedRealityPointer, IEqualityComparer
  Methods
OnEnable()
Declaration
protected override void OnEnable()
  Overrides
OnPostSceneQuery()
Called after performing the scene query.
Declaration
public override void OnPostSceneQuery()
  Overrides
SetLinePoints(Vector3, Vector3, Single)
Declaration
protected override void SetLinePoints(Vector3 startPoint, Vector3 endPoint, float distance)
  Parameters
| Type | Name | Description | 
|---|---|---|
| Vector3 | startPoint | |
| Vector3 | endPoint | |
| Single | distance | 
Overrides
Implements
      IEventSystemHandler
  
  
  
      IEqualityComparer