Struct FocusDetails
  
  Contains information about which game object has the focus currently.
Also contains information about the normal of that point.
Assembly: cs.temp.dll.dll
  
  
    public struct FocusDetails
   
  Properties
  
  
  
  
  
  The last raycast hit info for graphic raycast
Declaration
  
    public RaycastResult LastGraphicsRaycastResult { get; set; }
   
  Property Value
  
    
      
        | Type | Description | 
    
    
      
        | RaycastResult |  | 
    
  
  
  
  
  
  The last raycast hit info.
Declaration
  
    public MixedRealityRaycastHit LastRaycastHit { get; set; }
   
  Property Value
  
    
      
        | Type | Description | 
    
    
      
        | MixedRealityRaycastHit |  | 
    
  
  
  
  
  
  The normal of the raycast.
Declaration
  
    public Vector3 Normal { get; set; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public Vector3 NormalLocalSpace { get; set; }
   
  Property Value
  
  
  
  
  
  The object hit by the last raycast.
Declaration
  
    public GameObject Object { get; set; }
   
  Property Value
  
    
      
        | Type | Description | 
    
    
      
        | GameObject |  | 
    
  
  
  
  
  
  The hit point of the raycast.
Declaration
  
    public Vector3 Point { get; set; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public Vector3 PointLocalSpace { get; set; }
   
  Property Value
  
  
  
  
  
  Distance along the ray until a hit, or until the end of the ray if no hit
Declaration
  
    public float RayDistance { get; set; }
   
  Property Value