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    Interface IMixedRealityTeleportHotSpot

    Namespace: Microsoft.MixedReality.Toolkit.Teleport
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IMixedRealityTeleportHotSpot

    Properties

    GameObjectReference

    Returns the GameObject reference for this teleport target.

    Declaration
    GameObject GameObjectReference { get; }
    Property Value
    Type Description
    GameObject

    IsActive

    Is the teleport target active?

    Declaration
    bool IsActive { get; }
    Property Value
    Type Description
    Boolean

    Normal

    The normal of the teleport raycast.

    Declaration
    Vector3 Normal { get; }
    Property Value
    Type Description
    Vector3

    OverrideTargetOrientation

    Should the target orientation be overridden?

    Declaration
    bool OverrideTargetOrientation { get; }
    Property Value
    Type Description
    Boolean

    Position

    The position the teleport will end at.

    Declaration
    Vector3 Position { get; }
    Property Value
    Type Description
    Vector3

    TargetOrientation

    Should the destination orientation be overridden? Useful when you want to orient the user in a specific direction when they teleport to this position.

    Declaration
    float TargetOrientation { get; }
    Property Value
    Type Description
    Single
    Remarks

    Override orientation is the transform forward of the GameObject this component is attached to.

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