日本語翻訳ドキュメントはサポートを終了しました

MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

    Show / Hide Table of Contents

    Migration window

    As the MRTK undergoes changes, some components might get deprecated and replacements will get introduced. The migration window is a tool that helps users to automatically migrate a subset of those deprecated components to the new replacements.

    Migration window

    Usage

    To open the window, select Mixed Reality Toolkit > Utilities > Migration Window. Once the migration window is open, the selection mode navigation tabs can be enabled by choosing the component specific implementation of the migration handler.

    Migration selection modes

    Object mode

    Selecting the objects tab enables the object Field to where the user can drag and drop any Game objects from the currently open scene or prefabs from the project folder to be migrated. Pressing the remove (-) button displayed at the right side of the listed object removes the object from the selection list.

    Once all the desired objects are in the list, pressing the Migrate button will apply the changes required by the chosen migration handler implementation to all components in the selection that match the implementation.

    Selection migration

    Scene mode

    Allows user to drag and drop scene assets containing objects to be migrated.

    Selecting scenes for migration

    Project mode

    Pressing the Migrate button will update the component targeted by the migration handler implementation for all prefabs and scenes in the project.

    Migrating a complete project

    See also

    • Updating from earlier versions
    • Microsoft Mixed Reality Toolkit releases
    • MRTK roadmap
    • Improve this Doc
    Back to top Generated by DocFX