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MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

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    Class BlendOut

    This script allows for dynamically blending out a target after it has been looked at for a certain amount of time.

    Inheritance
    Object
    BlendOut
    Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
    Assembly: cs.temp.dll.dll
    Syntax
    public class BlendOut : MonoBehaviour

    Methods

    Disengage()

    Once the user looks away from the hologram, determine whether the user has dwelled at it before. If yes, start blending it out and destroy it if that option was selected. If not, we can still blend it out a little, but keep it alive and visible.

    Declaration
    public void Disengage()

    DwellSucceeded()

    Declaration
    public void DwellSucceeded()

    Engage()

    Once the target is looked at, set it to its full "look at transparency" and let's prevent its destruction when being looked at.

    Declaration
    public void Engage()

    Update()

    Declaration
    public void Update()
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