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    Class QuaternionElasticSystem

    Inheritance
    Object
    QuaternionElasticSystem
    Implements
    IElasticSystem<Quaternion>
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Experimental.Physics
    Assembly: cs.temp.dll.dll
    Syntax
    public class QuaternionElasticSystem : IElasticSystem<Quaternion>

    Constructors

    QuaternionElasticSystem(Quaternion, Quaternion, QuaternionElasticExtent, ElasticProperties)

    Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties.

    Declaration
    public QuaternionElasticSystem(Quaternion initialValue, Quaternion initialVelocity, QuaternionElasticExtent extentInfo, ElasticProperties elasticProperties)
    Parameters
    Type Name Description
    Quaternion initialValue
    Quaternion initialVelocity
    QuaternionElasticExtent extentInfo
    ElasticProperties elasticProperties

    Methods

    ComputeIteration(Quaternion, Single)

    Declaration
    public Quaternion ComputeIteration(Quaternion forcingValue, float deltaTime)
    Parameters
    Type Name Description
    Quaternion forcingValue
    Single deltaTime
    Returns
    Type Description
    Quaternion

    GetCurrentValue()

    Declaration
    public Quaternion GetCurrentValue()
    Returns
    Type Description
    Quaternion

    GetCurrentVelocity()

    Declaration
    public Quaternion GetCurrentVelocity()
    Returns
    Type Description
    Quaternion

    Implements

    IElasticSystem<T>
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