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    Class BoundingBoxTests

    Inheritance
    Object
    BoundingBoxTests
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Tests
    Assembly: cs.temp.dll.dll
    Syntax
    public class BoundingBoxTests

    Methods

    BBoxHandlerUI()

    Tests to see that the handlers grow in size when a pointer is near them

    Declaration
    public IEnumerator BBoxHandlerUI()
    Returns
    Type Description
    IEnumerator

    BBoxInstantiate()

    Verify that we can instantiate bounding box at runtime

    Declaration
    public IEnumerator BBoxInstantiate()
    Returns
    Type Description
    IEnumerator

    BBoxOverride()

    Test that if we update the bounds of a box collider, that the corners will move correctly

    Declaration
    public IEnumerator BBoxOverride()
    Returns
    Type Description
    IEnumerator

    BBoxOverridePaddingReset()

    Test that if we toggle the bounding box's active status, that the size of the boundsOverride is consistent, even when BoxPadding is set.

    Declaration
    public IEnumerator BBoxOverridePaddingReset()
    Returns
    Type Description
    IEnumerator

    DisableObject()

    Ensure that while using BoundingBox, if that object gets deactivated, that BoundingBox no longer transforms that object.

    Declaration
    public IEnumerator DisableObject()
    Returns
    Type Description
    IEnumerator

    ScaleChildTargetMinMax()

    This tests the minimum and maximum scaling for the bounding box when target is a child of the box.

    Declaration
    public IEnumerator ScaleChildTargetMinMax()
    Returns
    Type Description
    IEnumerator

    ScaleMinMax()

    This tests the minimum and maximum scaling for the bounding box.

    Declaration
    public IEnumerator ScaleMinMax()
    Returns
    Type Description
    IEnumerator

    ScaleViaHoloLens1Interaction()

    Uses far interaction (HoloLens 1 style) to scale the bounding box

    Declaration
    public IEnumerator ScaleViaHoloLens1Interaction()
    Returns
    Type Description
    IEnumerator

    ScaleViaMotionControllerInteraction()

    Uses motion controller to scale the bounding box

    Declaration
    public IEnumerator ScaleViaMotionControllerInteraction()
    Returns
    Type Description
    IEnumerator

    ScaleViaNearInteration()

    Uses near interaction to scale the bounding box by directly grabbing corner

    Declaration
    public IEnumerator ScaleViaNearInteration()
    Returns
    Type Description
    IEnumerator

    SetTarget()

    Tests setting a target in code that is a different gameobject than the gameobject the boundingbox component is attached to

    Declaration
    public IEnumerator SetTarget()
    Returns
    Type Description
    IEnumerator

    SetUp()

    Declaration
    public IEnumerator SetUp()
    Returns
    Type Description
    IEnumerator

    TearDown()

    Declaration
    public IEnumerator TearDown()
    Returns
    Type Description
    IEnumerator

    UpdateTransformUpdatesBounds()

    Test that changing the transform of the bounding box target (rotation, scale, translation) updates the rig bounds

    Declaration
    public IEnumerator UpdateTransformUpdatesBounds()
    Returns
    Type Description
    IEnumerator
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