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    Class InteractableOnToggleReceiver

    An event receiver that listens to toggle events

    Inheritance
    Object
    ReceiverBase
    InteractableOnToggleReceiver
    Inherited Members
    ReceiverBase.Name
    ReceiverBase.HideUnityEvents
    ReceiverBase.uEvent
    ReceiverBase.Event
    ReceiverBase.Host
    ReceiverBase.OnVoiceCommand(InteractableStates, Interactable, String, Int32, Int32)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class InteractableOnToggleReceiver : ReceiverBase

    Constructors

    InteractableOnToggleReceiver()

    Creates a receiver that raises events for toggle button states

    Declaration
    public InteractableOnToggleReceiver()

    InteractableOnToggleReceiver(UnityEvent)

    Creates a receiver that raises events for toggle button states

    Declaration
    public InteractableOnToggleReceiver(UnityEvent ev)
    Parameters
    Type Name Description
    UnityEvent ev

    Fields

    OnDeselect

    Invoked when toggle is deselected

    Declaration
    public UnityEvent OnDeselect
    Field Value
    Type Description
    UnityEvent

    Properties

    OnSelect

    Invoked when toggle is checked

    Declaration
    public UnityEvent OnSelect { get; }
    Property Value
    Type Description
    UnityEvent

    Methods

    OnClick(InteractableStates, Interactable, IMixedRealityPointer)

    A click event happened

    Declaration
    public override void OnClick(InteractableStates state, Interactable source, IMixedRealityPointer pointer = null)
    Parameters
    Type Name Description
    InteractableStates state
    Interactable source
    IMixedRealityPointer pointer
    Overrides
    ReceiverBase.OnClick(InteractableStates, Interactable, IMixedRealityPointer)

    OnUpdate(InteractableStates, Interactable)

    The state has changed

    Declaration
    public override void OnUpdate(InteractableStates state, Interactable source)
    Parameters
    Type Name Description
    InteractableStates state
    Interactable source
    Overrides
    ReceiverBase.OnUpdate(InteractableStates, Interactable)
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