日本語翻訳ドキュメントはサポートを終了しました

MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

    Show / Hide Table of Contents

    Enum ObjectManipulator.RotateInOneHandType

    Describes what pivot the manipulated object will rotate about when you rotate your hand. This is not a description of any limits or additional rotation logic. If no other factors (such as constraints) are involved, rotating your hand by an amount should rotate the object by the same amount. For example a possible future value here is RotateAboutUserDefinedPoint where the user could specify a pivot that the object is to rotate around. An example of a value that should not be found here is MaintainRotationToUser as this restricts rotation of the object when we rotate the hand.

    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public enum RotateInOneHandType

    Fields

    Name Description
    RotateAboutGrabPoint
    RotateAboutObjectCenter
    Back to top Generated by DocFX