日本語翻訳ドキュメントはサポートを終了しました

MRTK 2.6 以降のドキュメントについては、公式の Microsoft ドキュメント を参照してください。

    Show / Hide Table of Contents

    Class ScaleOffsetColorTheme

    Theme Engine to control initialized GameObject's scale, local position offset, and color based on state changes For color, will try to set on first available text object in order of TextMesh, Text, TextMeshPro, and TextMeshProUGUI If none found, then Theme will target first Renderer component available and target the associated shader property found in ThemeDefinition

    Inheritance
    Object
    InteractableThemeBase
    InteractableShaderTheme
    InteractableColorTheme
    ScaleOffsetColorTheme
    Inherited Members
    InteractableColorTheme.DefaultShaderProperty
    InteractableColorTheme.TryGetTextColor(ThemeStateProperty, Color)
    InteractableColorTheme.TryGetTextMeshColor(ThemeStateProperty, Color)
    InteractableColorTheme.TryGetTextMeshProColor(ThemeStateProperty, Color)
    InteractableColorTheme.TryGetTextMeshProUGUIColor(ThemeStateProperty, Color)
    InteractableColorTheme.TryGetRendererColor(ThemeStateProperty, Color)
    InteractableColorTheme.TrySetTextColor(Color, ThemeStateProperty, Int32, Single)
    InteractableColorTheme.TrySetTextMeshColor(Color, ThemeStateProperty, Int32, Single)
    InteractableColorTheme.TrySetTextMeshProColor(Color, ThemeStateProperty, Int32, Single)
    InteractableColorTheme.TrySetTextMeshProUGUIColor(Color, ThemeStateProperty, Int32, Single)
    InteractableColorTheme.TrySetRendererColor(Color, ThemeStateProperty, Int32, Single)
    InteractableColorTheme.HasTextComponentOnObject(GameObject)
    InteractableShaderTheme.AreShadersSupported
    InteractableShaderTheme.propertyBlock
    InteractableShaderTheme.shaderProperties
    InteractableShaderTheme.renderer
    InteractableShaderTheme.SetValue(ThemeStateProperty, ThemePropertyValue)
    InteractableShaderTheme.GetFloat(GameObject, Int32)
    InteractableShaderTheme.GetColor(GameObject, Int32)
    InteractableThemeBase.Types
    InteractableThemeBase.Name
    InteractableThemeBase.StateProperties
    InteractableThemeBase.Properties
    InteractableThemeBase.Host
    InteractableThemeBase.Ease
    InteractableThemeBase.Loaded
    InteractableThemeBase.IsEasingSupported
    InteractableThemeBase.originalStateValues
    InteractableThemeBase.CreateTheme(Type)
    InteractableThemeBase.CreateAndInitTheme(ThemeDefinition, GameObject)
    InteractableThemeBase.OnUpdate(Int32, Boolean)
    InteractableThemeBase.LerpFloat(Single, Single, Single)
    InteractableThemeBase.LerpInt(Int32, Int32, Single)
    InteractableThemeBase.GetThemeProperty(Int32)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class ScaleOffsetColorTheme : InteractableColorTheme

    Constructors

    ScaleOffsetColorTheme()

    Declaration
    public ScaleOffsetColorTheme()

    Fields

    hostTransform

    Declaration
    protected Transform hostTransform
    Field Value
    Type Description
    Transform

    originalPosition

    Declaration
    protected Vector3 originalPosition
    Field Value
    Type Description
    Vector3

    originalScale

    Declaration
    protected Vector3 originalScale
    Field Value
    Type Description
    Vector3

    Methods

    GetDefaultThemeDefinition()

    Generates the default theme definition configuration for the current theme implementation

    Declaration
    public override ThemeDefinition GetDefaultThemeDefinition()
    Returns
    Type Description
    ThemeDefinition

    Default ThemeDefinition to initialize with the current theme engine implementation

    Overrides
    InteractableColorTheme.GetDefaultThemeDefinition()

    GetProperty(ThemeStateProperty)

    Get the current property value for the provided state property

    Declaration
    public override ThemePropertyValue GetProperty(ThemeStateProperty property)
    Parameters
    Type Name Description
    ThemeStateProperty property

    state property to access

    Returns
    Type Description
    ThemePropertyValue

    Value currently for given state property

    Overrides
    InteractableColorTheme.GetProperty(ThemeStateProperty)

    Init(GameObject, ThemeDefinition)

    Initialize current Theme Engine with given configuration and target the provided GameObject

    Declaration
    public override void Init(GameObject host, ThemeDefinition settings)
    Parameters
    Type Name Description
    GameObject host

    GameObject to target changes against

    ThemeDefinition settings
    Overrides
    InteractableColorTheme.Init(GameObject, ThemeDefinition)

    Reset()

    Resets properties on Host GameObject to their original values when Init() was called for this theme engine. Useful for reverting changes done by this theme engine.

    Declaration
    public override void Reset()
    Overrides
    InteractableThemeBase.Reset()

    SetValue(ThemeStateProperty, Int32, Single)

    Instruct theme to set value for current property with given index state and at given lerp percentage

    Declaration
    public override void SetValue(ThemeStateProperty property, int index, float percentage)
    Parameters
    Type Name Description
    ThemeStateProperty property

    property to update value

    Int32 index

    index of state to access array of values

    Single percentage

    percentage transition between values

    Overrides
    InteractableColorTheme.SetValue(ThemeStateProperty, Int32, Single)
    Back to top Generated by DocFX