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    Class ToolTipUtility

    Static class providing useful functions for finding ToolTip Attach point information.

    Inheritance
    Object
    ToolTipUtility
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public static class ToolTipUtility

    Methods

    FindClosestAttachPointToAnchor(Transform, Transform, Vector3[], ToolTipAttachPoint)

    Avoid running this query in Update function because calculating Vector3.Distance requires sqr root calculation (expensive) Instead, find strategic moments to update nearest pivot (i.e. only once when ToolTip becomes active)

    Declaration
    public static Vector3 FindClosestAttachPointToAnchor(Transform anchor, Transform contentParent, Vector3[] localPivotPositions, ToolTipAttachPoint pivotType)
    Parameters
    Type Name Description
    Transform anchor

    Transform of object serving as anchor for tooltip

    Transform contentParent

    Transform for the tooltip content

    Vector3[] localPivotPositions

    list of positions to find the closest

    ToolTipAttachPoint pivotType

    pivot type needed for calculation of closest

    Returns
    Type Description
    Vector3

    Vector3 the point in localPivotPositions which is closest to the anchor position

    GetAttachPointPositions(ref Vector3[], Vector2)

    gets an array of pivot positions

    Declaration
    public static void GetAttachPointPositions(ref Vector3[] pivotPositions, Vector2 localContentSize)
    Parameters
    Type Name Description
    Vector3[] pivotPositions

    ref array that gets filled with positions

    Vector2 localContentSize

    the xy scale of the tooltip

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