Enum HandConstraint.SolverRotationBehavior
Specifies how the solver should rotate when tracking the hand.
Namespace: Microsoft.MixedReality.Toolkit.Utilities.Solvers
Assembly: cs.temp.dll.dll
Syntax
public enum SolverRotationBehavior
  Fields
| Name | Description | 
|---|---|
| LookAtMainCamera | The solver faces the main camera (user).  | 
      
| LookAtTrackedObject | The solver faces the tracked object. A hand to world transformation is applied to work with traditional user facing UI (-z is forward).  | 
      
| None | The solver simply follows the rotation of the tracked object.  |