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    Class NearInteractionTouchableUnityUI

    Use a Unity UI RectTransform as touchable surface.

    Inheritance
    Object
    BaseNearInteractionTouchable
    NearInteractionTouchableUnityUI
    Inherited Members
    BaseNearInteractionTouchable.eventsToReceive
    BaseNearInteractionTouchable.EventsToReceive
    BaseNearInteractionTouchable.pokeThreshold
    BaseNearInteractionTouchable.PokeThreshold
    BaseNearInteractionTouchable.debounceThreshold
    BaseNearInteractionTouchable.DebounceThreshold
    BaseNearInteractionTouchable.OnValidate()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class NearInteractionTouchableUnityUI : BaseNearInteractionTouchable

    Properties

    Instances

    Declaration
    public static IReadOnlyList<NearInteractionTouchableUnityUI> Instances { get; }
    Property Value
    Type Description
    IReadOnlyList<NearInteractionTouchableUnityUI>

    Methods

    DistanceToTouchable(Vector3, out Vector3)

    Declaration
    public override float DistanceToTouchable(Vector3 samplePoint, out Vector3 normal)
    Parameters
    Type Name Description
    Vector3 samplePoint
    Vector3 normal
    Returns
    Type Description
    Single
    Overrides
    BaseNearInteractionTouchable.DistanceToTouchable(Vector3, out Vector3)

    OnDisable()

    Declaration
    protected void OnDisable()

    OnEnable()

    Declaration
    protected void OnEnable()
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