Struct RuntimeLightingSettings
  
  A struct that mimics the lighting settings stored in a scene.
Used to store, retrieve and interpolate lighting settings.
Omits any editor-only settings.
 
  
  
  
  Assembly: cs.temp.dll.dll
  
  
    [Serializable]
public struct RuntimeLightingSettings
   
  Fields
  
  
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  
  
  Declaration
  
    public bool EnableBakedLightmaps
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public bool EnabledRealtimeLightmaps
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public MixedLightingMode EnvironmentLightingMode
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | MixedLightingMode | 
         | 
      
    
  
  
  
  
  
  
  Declaration
  
    public float IndirectOutputScale
   
  Field Value
  
  Methods
  
  
  
  
  
  Sets continuous settings to 'black' without changing any discrete features.
 
  
  Declaration
  
    public static RuntimeLightingSettings Black(RuntimeLightingSettings source)
   
  Parameters
  
  Returns
  
  
  
  
  
  Lerps between two settings
 
  
  Declaration
  
    public static RuntimeLightingSettings Lerp(RuntimeLightingSettings from, RuntimeLightingSettings to, float t)
   
  Parameters
  
  Returns