Struct RuntimeRenderSettings
  
  A struct that mimics the render settings stored in a scene.
Used to store, retrieve and interpolate render settings.
Omits any editor-only settings, as well as some settings that are seldom used.
 
  
  
  
  Assembly: cs.temp.dll.dll
  
  
    [Serializable]
public struct RuntimeRenderSettings
   
  Fields
  
  
  
  
  
  
  Declaration
  
    public Color AmbientEquatorColor
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Color AmbientGroundColor
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public float AmbientIntensity
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Color AmbientLight
   
  Field Value
  
  
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Color AmbientSkyColor
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Cubemap CustomReflection
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public DefaultReflectionMode DefaultReflectionMode
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | DefaultReflectionMode | 
         | 
      
    
  
  
  
  
  
  
  Declaration
  
    public int DefaultReflectionResolution
   
  Field Value
  
  
  
  
  
  
  Declaration
  
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  Declaration
  
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  Declaration
  
    public float LinearFogEnd
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public float LinearFogStart
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public int ReflectionBounces
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public float ReflectionIntensity
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Material SkyboxMaterial
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Material | 
         | 
      
    
  
  
  
  
  
  
  Declaration
  
    public Color SubtractiveShadowColor
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public bool UseRadianceAmbientProbe
   
  Field Value
  
  Methods
  
  
  
  
  
  Sets continuous settings to 'black' without changing any discrete features.
 
  
  Declaration
  
    public static RuntimeRenderSettings Black(RuntimeRenderSettings source)
   
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  Lerps between two settings
 
  
  Declaration
  
    public static RuntimeRenderSettings Lerp(RuntimeRenderSettings from, RuntimeRenderSettings to, float t)
   
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  Returns